several objects in geom-base not rendering properly in VRML and X3D
Created by: genworks
Specifically cone, spherical-cap, and global-polygon-projection need to be addressed. Suggest implementing with simple triangular tessellation, rather than trying to use any built-in VRML or X3D shape primitives.
Imported comments:
By genworks on 2012-03-30 14:48:38 UTC
X3D and VRML are essentially working now, will close the issue but have to monitor ongoing enhancements in this area.