Too many active WebGL contexts.
Created by: reiniervandijk
As Gendl is simply regenerating a new X3DOM context on each model update inside Tasty, there is a lot of memory building up. The browser complains after a while:
WARNING: Too many active WebGL contexts. Oldest context will be lost.
x3dom.js:562 WARNING: Too many active WebGL contexts. Oldest context will be lost.
From performance point of view, it would be wiser to not regenerate a new context every time, but to replace the inner contents of the X3DOM context instead.