Skip to content
GitLab
Projects
Groups
Snippets
Help
Loading...
Help
Help
Support
Community forum
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
G
gendl
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
47
Issues
47
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Operations
Operations
Incidents
Environments
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
gendl
gendl
Commits
4dde9aa9
Commit
4dde9aa9
authored
Sep 04, 2019
by
Dave Cooper
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Updates to support latest demo application development.
parent
79dee4ba
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
53 additions
and
15 deletions
+53
-15
geom-base/wire/source/box.lisp
geom-base/wire/source/box.lisp
+14
-1
geom-base/wire/source/global-filleted-polygon-projection.lisp
...-base/wire/source/global-filleted-polygon-projection.lisp
+2
-0
geom-base/wire/source/global-polygon-projection.lisp
geom-base/wire/source/global-polygon-projection.lisp
+37
-14
No files found.
geom-base/wire/source/box.lisp
View file @
4dde9aa9
...
...
@@ -95,7 +95,20 @@ messages as base-object, which knows how to output itself in various formats."
(
z
(
get-z
point
)))
(
and
(
>
(
get-x
(
the
(
face-center
:left
)))
x
(
get-x
(
the
(
face-center
:right
))))
(
>
(
get-y
(
the
(
face-center
:front
)))
y
(
get-y
(
the
(
face-center
:rear
))))
(
>
(
get-z
(
the
(
face-center
:bottom
)))
z
(
get-z
(
the
(
face-center
:top
)))))))))
(
>
(
get-z
(
the
(
face-center
:bottom
)))
z
(
get-z
(
the
(
face-center
:top
)))))))
(
"3d-point."
closest-vertex
(
point
)
(
least
#'
(
lambda
(
vertex
)
(
3d-distance
vertex
point
))
(
list
(
the
(
:vertex
:top
:right
:rear
))
(
the
(
:vertex
:top
:left
:rear
))
(
the
(
:vertex
:top
:right
:front
))
(
the
(
:vertex
:top
:left
:front
))
(
the
(
:vertex
:bottom
:right
:rear
))
(
the
(
:vertex
:bottom
:left
:rear
))
(
the
(
:vertex
:bottom
:right
:front
))
(
the
(
:vertex
:bottom
:left
:front
)))))))
...
...
geom-base/wire/source/global-filleted-polygon-projection.lisp
View file @
4dde9aa9
...
...
@@ -64,6 +64,8 @@ as with global-filleted-polygon."
:computed-slots
((
polygon-type
'global-filleted-polyline
)
(
crease-angle
(
half
pi
))
(
%curves-to-draw%
(
append
(
the
:polygon-original
:%curves-to-draw%
)
(
the
:polygon-1
:%curves-to-draw%
)
...
...
geom-base/wire/source/global-polygon-projection.lisp
View file @
4dde9aa9
...
...
@@ -21,7 +21,7 @@
(
in-package
:geom-base
)
(
define-object
global-polygon-projection
(
base-object
ifs-output-mixin
)
(
define-object
global-polygon-projection
(
ifs-output-mixin
base-object
)
:documentation
(
:description
"A polygon ``extruded'' for a given distance along a single vector.
For planar polygons, the projection vector must not be orthogonal to the normal of the plane of
...
...
@@ -79,6 +79,8 @@ each direction.</li>
((
polygon-type
'global-polyline
)
(
%renderer-info%
(
list
:vrml?
t
:view-default
:trimetric
))
(
crease-angle
0
)
(
%lines-to-draw%
(
append
(
the
:polygon-original
:%lines-to-draw%
)
...
...
@@ -102,17 +104,37 @@ each direction.</li>
(
polygon-2-effective
(
if
(
typep
(
the
polygon-2
)
(
the
polygon-type
))
(
the
polygon-2
)
(
the
polygon-original
)))
(
polygons-for-ifs
(
cons
(
the
polygon-1
vertex-list
)
(
append
(
mapcar
#'
(
lambda
(
p1-v1
p1-v2
p2-v1
p2-v2
)
(
list
p1-v1
p1-v2
p2-v2
p2-v1
))
(
the
polygon-1
vertex-list
)
(
rest
(
the
polygon-1
vertex-list
))
(
the
polygon-2-effective
vertex-list
)
(
rest
(
the
polygon-2-effective
vertex-list
)))
(
list
(
the
polygon-2-effective
vertex-list
))))))
(
%vertex-array%
(
make-array
(
twice
(
length
(
the
polygon-original
vertex-list
)))
:initial-contents
(
append
(
the
polygon-1
vertex-list
)
(
the
polygon-2-effective
vertex-list
))))
(
%line-vertex-indices%
(
let*
((
num-of-vertices
(
length
(
the
polygon-original
vertex-list
)))
(
poly-1-indices
(
list-of-numbers
0
(
1-
num-of-vertices
)))
(
poly-2-indices
(
list-of-numbers
num-of-vertices
(
1-
(
twice
num-of-vertices
)))))
(
append
(
mapcar
#'
list
poly-1-indices
(
append
(
rest
poly-1-indices
)
(
list
(
first
poly-1-indices
))))
(
mapcar
#'
list
poly-2-indices
(
append
(
rest
poly-2-indices
)
(
list
(
first
poly-2-indices
))))
(
mapcar
#'
list
poly-1-indices
poly-2-indices
))))
;;
;; FLAG -- figure out proper normals for these.
;;
(
polygons-for-ifs
(
let
((
p1-list
(
the
polygon-1
vertex-list
))
(
p2-list
(
the
polygon-2-effective
vertex-list
)))
(
cons
(
butlast
p1-list
)
(
append
(
mapcar
#'
(
lambda
(
p1-v1
p1-v2
p2-v1
p2-v2
)
(
list
p1-v1
p1-v2
p2-v2
p2-v1
))
p1-list
(
rest
p1-list
)
p2-list
(
rest
p2-list
))
(
list
(
butlast
p2-list
)))))))
:hidden-objects
((
polygon-original
:type
(
the
:polygon-type
)
...
...
@@ -142,11 +164,12 @@ each direction.</li>
(
the
:polygon-original
:vertex-list
)))))
(
define-object
ifs-output-mixin
()
:input-slots
(
polygons-for-ifs
)
(
polygons-for-ifs
(
crease-angle
(
half
pi
)))
:computed-slots
((
ifs-vertex-ht
(
when
(
the
polygons-for-ifs
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment