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Alastair Bridgewater
clim-tos
Commits
86198132
Commit
86198132
authored
32 years ago
by
cer
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New generic gadgets: list-pane and option menu.
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clim/db-list.lisp
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86198132
u
;;; -*- Mode: Lisp; Syntax: ANSI-Common-Lisp; Package: SILICA; Base: 10; Lowercase: Yes -*-
"Copyright (c) 1992 by Symbolics, Inc. All rights reserved."
(
in-package
:silica
)
;yes, this file is in the Silica package
;;; List panes and option panes
;; We use "simple" toggle buttons inside of list and option panes
(
defclass
simple-toggle-button-pane
(
toggle-button
button-pane-mixin
)
()
(
:default-initargs
:label
nil
:text-style
*default-button-label-text-style*
:show-as-default
nil
))
(
defparameter
*check-mark-pattern*
(
make-pattern
#2a
((
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
)
(
0
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
)
(
0
0
0
0
0
0
0
0
0
0
0
0
0
1
1
0
)
(
0
0
0
0
0
0
0
0
0
0
0
1
1
1
0
0
)
(
0
0
0
0
0
0
0
0
0
0
1
1
1
0
0
0
)
(
0
0
0
0
0
0
0
0
0
1
1
1
0
0
0
0
)
(
0
0
1
1
0
0
0
0
1
1
1
0
0
0
0
0
)
(
0
1
1
1
1
0
0
1
1
1
0
0
0
0
0
0
)
(
1
1
1
1
1
0
1
1
1
1
0
0
0
0
0
0
)
(
0
1
1
1
1
1
1
1
1
0
0
0
0
0
0
0
)
(
0
0
1
1
1
1
1
1
0
0
0
0
0
0
0
0
)
(
0
0
0
1
1
1
1
1
0
0
0
0
0
0
0
0
)
(
0
0
0
0
1
1
1
0
0
0
0
0
0
0
0
0
)
(
0
0
0
0
0
1
0
0
0
0
0
0
0
0
0
0
))
(
list
+background-ink+
+foreground-ink+
)))
(
defmethod
compose-space
((
pane
simple-toggle-button-pane
)
&key
width
height
)
(
declare
(
ignore
width
height
))
(
multiple-value-bind
(
width
height
)
(
compute-gadget-label-size
pane
)
(
incf
width
(
+
(
pattern-width
*check-mark-pattern*
)
2
))
(
maxf
height
(
+
(
pattern-height
*check-mark-pattern*
)
1
))
(
make-space-requirement
:width
width
:height
height
)))
;; Draw the text, invert the whole button when it's armed. Add a check
;; mark when the button is toggled on.
(
defmethod
handle-repaint
((
pane
simple-toggle-button-pane
)
region
)
(
declare
(
ignore
region
))
(
with-sheet-medium
(
medium
pane
)
(
let
((
text
(
gadget-label
pane
))
(
text-style
(
slot-value
pane
'text-style
))
(
armed
(
slot-value
pane
'armed
))
(
pattern
*check-mark-pattern*
))
(
with-bounding-rectangle*
(
left
top
right
bottom
)
(
sheet-region
pane
)
(
when
(
gadget-value
pane
)
(
draw-pattern*
medium
pattern
(
-
right
(
+
(
pattern-width
pattern
)
2
))
(
+
top
1
)))
(
draw-rectangle*
medium
left
top
(
1-
right
)
(
1-
bottom
)
:filled
nil
)
(
draw-text*
medium
text
(
+
left
2
)
(
+
top
(
floor
(
-
bottom
top
)
2
))
:text-style
text-style
:align-x
:left
:align-y
:center
))
(
when
(
eq
armed
:active
)
(
highlight-button
pane
medium
)))))
(
defmethod
handle-event
((
pane
simple-toggle-button-pane
)
(
event
pointer-button-release-event
))
(
with-slots
(
armed
)
pane
(
when
(
eq
armed
:active
)
(
setf
armed
t
)
(
with-sheet-medium
(
medium
pane
)
(
highlight-button
pane
medium
))
(
setf
(
gadget-value
pane
:invoke-callback
t
)
(
not
(
gadget-value
pane
))))))
;; This is done in the (SETF GADGET-VALUE) method because that's where it
;; would be done in, say, Motif. (That is, we'd pass the SET-GADGET-VALUE
;; off to Motif which would toggle the indicator.)
(
defmethod
(
setf
gadget-value
)
:after
(
value
(
pane
simple-toggle-button-pane
)
&key
invoke-callback
)
(
declare
(
ignore
value
invoke-callback
))
(
when
(
port
pane
)
(
handle-repaint
pane
+everywhere+
)))
(
defclass
generic-list-pane
(
list-pane
wrapping-space-mixin
sheet-permanently-enabled-mixin
sheet-mute-input-mixin
sheet-multiple-child-mixin
space-requirement-mixin
basic-pane
)
())
(
defmethod
initialize-instance
:after
((
pane
generic-list-pane
)
&key
)
(
with-slots
(
items
name-key
value-key
test
mode
)
pane
(
let*
((
frame
(
pane-frame
pane
))
(
framem
(
frame-manager
frame
)))
(
assert
(
and
frame
framem
)
()
"There must be both a frame and frame manager active"
)
(
with-look-and-feel-realization
(
framem
frame
)
(
dolist
(
item
items
)
(
make-pane
'simple-toggle-button-pane
:value
(
ecase
mode
(
:exclusive
(
funcall
test
(
funcall
value-key
item
)
(
gadget-value
pane
)))
(
:nonexclusive
(
and
(
member
(
funcall
value-key
item
)
(
gadget-value
pane
)
:test
test
)
t
)))
:label
(
funcall
name-key
item
)
:id
item
:parent
pane
))
(
let
((
buttons
(
copy-list
(
sheet-children
pane
))))
(
setq
items
buttons
)
;save them away
(
dolist
(
button
buttons
)
(
setf
(
gadget-client
button
)
pane
)
(
sheet-disown-child
pane
button
))
(
let
((
inferiors
(
make-pane
'vbox-pane
:spacing
3
:contents
buttons
)))
(
sheet-adopt-child
pane
inferiors
)))))))
(
defmethod
value-changed-callback
:around
((
selection
gadget
)
(
client
generic-list-pane
)
gadget-id
value
)
(
declare
(
ignore
gadget-id
))
(
with-slots
(
items
value-key
mode
)
client
(
let
((
real-value
(
funcall
value-key
(
gadget-id
selection
)))
(
old-selection
nil
))
(
ecase
mode
(
:exclusive
(
setq
old-selection
(
gadget-value
client
))
(
setf
(
gadget-value
client
)
(
and
value
real-value
)))
(
:nonexclusive
(
if
value
(
pushnew
real-value
(
gadget-value
client
))
(
setf
(
gadget-value
client
)
(
delete
real-value
(
gadget-value
client
))))))
(
when
old-selection
(
let
((
button
(
find
old-selection
items
:key
#'
gadget-id
)))
(
setf
(
gadget-value
button
:invoke-callback
t
)
nil
)))
(
value-changed-callback
client
(
gadget-client
client
)
(
gadget-id
client
)
(
gadget-value
client
))))
(
call-next-method
))
(
defmethod
handle-event
:after
((
pane
generic-list-pane
)
(
event
pointer-event
))
(
deallocate-event
event
))
(
defclass
generic-option-pane
(
option-pane
push-button-pane
)
((
menu
:initform
nil
)))
;;--- The idea is the the option pane itself is a pushbutton which, when
;;--- pressed, pops up a menu containing the options.
(
defmethod
initialize-instance
:after
((
pane
generic-option-pane
)
&key
)
(
with-slots
(
items
name-key
value-key
test
mode
)
pane
(
let*
((
frame
(
pane-frame
pane
))
(
framem
(
frame-manager
frame
))
(
buttons
nil
))
(
assert
(
and
frame
framem
)
()
"There must be both a frame and frame manager active"
)
(
with-look-and-feel-realization
(
framem
frame
)
(
dolist
(
item
items
)
(
push
(
make-pane
'simple-toggle-button-pane
:value
(
ecase
mode
(
:exclusive
(
funcall
test
(
funcall
value-key
item
)
(
gadget-value
pane
)))
(
:nonexclusive
(
and
(
member
(
funcall
value-key
item
)
(
gadget-value
pane
)
:test
test
)
t
)))
:label
(
funcall
name-key
item
)
:id
item
)
buttons
))
(
setq
buttons
(
nreverse
buttons
))
(
setq
items
(
copy-list
buttons
))
;save them away
(
let
((
menu
(
make-pull-down-menu
:port
(
port
frame
))))
(
initialize-pull-down-menu
menu
buttons
)
(
setf
(
slot-value
pane
'menu
)
menu
))))))
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